![]() ![]() Nothing I have tried has resulted in controller input being recognised for player one, I’m assuming that’s to do with options being stuck on keyboard input rather than the config file. Sign in to get personalized help for Ultratron. So I’ve been reading here and trying myself to diagnose some of the problems relating to controllers on os x (10.9.1), in my case that’s trying to get a ps3 controller working with the various puppy games but specifically Ultratron. Still, Puppy Games and Curve Studios did do something great with the concept, and if you don't mind a game that's a bit old-school, Ultratron will do you good. I’m kind of at a loss as to what on earth is happening here or where to go on to fix it. Ultratron won't gain a following like some of the better twin-stick shooters out there, mainly due to its lack of diversity and modes. I had hoped that as they were button rather than axis it might work but no such luck. os x recognises 0 and 1 as start and select respectively. Swapping the axis on controller 2 fixes those, though trying to bind the correct start / back buttons results in what seems to be a conflict, or at least no movement. Clicking in the main menu on training the subscreen with both categories are appeareing but from there I can do anything but not selection one of the both big buttons. The bindings are a bit off but at least I have registered input. installed the game on my series x and can launch the game but when clicking through the menus most of the function isn’t usable with the gamepad. I manage to have controller support for player 2 and keyboard for player 1.
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